We are looking for a team to develop an educational iPhone app for 4-8 year old children. The necessary skills include app development and testing for iPhone and illustration/design appealing to children, with distinguishable style.
The application flow includes:
1) a login screen
2) game level and character/hero selection screens
3) three game levels (one screen per level)
4) score tracker screen
Features that need to be supported are:
1) login screen: user can create account by entering a name or select an existing account by selecting a name. User may also associate picture with login
2) character selection screen: User can select from a list of pictures and names of characters
3) game level : User can select between three different game levels
4) three game levels: Once the game level is selected, user starts playing the game. Each level will require at most two characters, several environment objects, and around 20 objects to interact with. All animation can be done in 2D (possibly with a 3D look). The game requires very simple and limited “animation” of the characters. Certain events will be associated with sounds.
General features
1) support click interactions
2) need to pause/save/reload games/move between different screens
3) score needs to be tracked for each login
4) it is critical that illustrations are appealing to kids 4-8 yrs old
Please include the following information with your bid:
1) timeline for different stages of the project
2) samples of illustrations
3) is the illustrator and developer the same person?
4) do you have your own CVS servers
5) will you be involved in subsequent maintenance and support? What are the costs and processes?
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Before we assign the project to a team we need to make sure that it is the right fit for the type of game. The illustration style is absolutely critical for attracting and keeping the attention of 4-8 year old children. We would like to ask you to look at the image we included in this email and send us a quick sketch that shows your style and what you can do with an image like this. Please consider giving it a unique style throughout (as we tried with the tree). Don't make it too involved, just enough to give us an idea of what you can do with something like this. Focus on the tree, environment and the monster, you can ignore the witch. The monster is the main character, and it can be as cudly, unique and crazy as you want. Feel free to fill his skin patterns, but he needs to have a banana peel as hat (he is in fact the "Banana-Peel Monster") and be almost toothless. To clarify the picture, each equation sign sticking out of the ground has a tooth hanging on it.